荷兰语 · 英语 · 法语 · 德语 · 印度尼西亚语 · 日语 · 韩语 · 波兰语 · 葡萄牙语 · 中文 · 西班牙语 · 中文 · 越南语
## V1.1.47 | Oct 19 1. Optimization: Summon skills can be cast immediately if there is available battlefield capacity; summoned units cannot exceed the battlefield capacity limit. 2. Bug Fix: Mana-restoring buildings failing to regenerate mana. 3. Bug Fix: Soldier data loss when restarting battles. 4. Bug Fix: Minimap cannot be zoomed out on maps with dungeons. 5. New Content: 2 new DLC maps. 6. Optimization: Map performance improvements. --- ## V1.1.46 | Sep 15 1. Bug Fix: Incorrect item set descriptions on maps. 2. Bug Fix: Random crash when accessing prison buildings. 3. New Content: Added advanced option to toggle time-scaled monster difficulty growth. --- ## V1.1.44.0 | Aug 13 1. New Content: 3 Legendary gear sets and 3 Epic gear sets. 2. New Content: AI heroes now have skill casting mechanics. 3. New Content: Ability Codex added. 4. New Content: Forest main menu skin. 5. Optimization: Weekly monster growth starts from Week 4. 6. Optimization: Reduced difficulty of Tier 1 & 2 monsters on Expert+ DLC maps. 7. Optimization: Heroes no longer fully restore mana upon level up. 8. Optimization: Return to town and end 1 turn inside a Magic Guild to fully restore mana. 9. Optimization: Increased mana regeneration from Knowledge stat. 10. Optimization: Fixed monster spawns in stages; monsters will no longer refresh when opening monster info panels. 11. Bug Fix: Dragon Blood Crown not spawning. --- ## V1.1.43.0 | Jul 28 1. Optimization: Revamped logic for one-click unit deployment. 2. Optimization: Adjusted Tier 1 Magic Tower skill for France; added new skill Gale Sweep. 3. Optimization: Revised descriptions for Roman skills Frenzy and Elite. 4. Optimization: Recruited resurrected heroes no longer start with initial troops. 5. Bug Fix: Duplicate item claim when rapidly tapping confirm on map loot. --- ## V1.1.42.0 | Jul 27 1. New Content: DLC content unlocked. 2. Optimization: Visual effects for Legacy skill. 3. Optimization: Description for Legacy skill. 4. Optimization: Tier 5 monsters on DLC maps start spawning from Week 3. --- ## V1.1.42.0 | Jul 26 1. Hotfix: Purchased DLC not activating in-game. --- ## V1.1.40.0 | Jul 24 1. New Content: Content for the European Conquest DLC. 2. Optimization: Tier 5 units no longer spawn as initial wild monsters on DLC maps. 3. Optimization: Revised skill names and descriptions for several Roman units. 4. Bug Fix: Gold mine overlapping with obstacles on the Hard Work map. 5. Bug Fix: Overlapping tooltip text for Magic Tower skills. --- ## V1.1.37.0 | Jul 13 1. Bug Fix: Experience loss when force-closing the game after exiting an Extreme difficulty battle. 2. Bug Fix: Treasure map loot dropping in unreachable locations. 3. Bug Fix: Rare exchange failure caused by missing items with Snow Mountain skin. 4. Bug Fix: Added missing map buildings to the Codex. 5. Optimization: Revised deployment attribute descriptions. 6. Optimization: Monster spawn overhaul; increased weekly spawn count. 7. Optimization: Display "Generating Map" on initial map load. 8. Optimization: Increased spawn weight of Nautical gear on maps. 9. New Content: Allies share vision. --- ## V1.1.36.0 | Jul 6 1. New Content: Extreme Challenge game mode. 2. New Content: Alliance system. 3. New Content: Wild monster recruitment. 4. New Content: Nautical gear set. 5. New Content: Dock Shop. 6. New Content: Main menu skin. 7. New Content: Race filter added to leaderboards. 8. Bug Fix: Hero lifesteal overwritten by unit passive lifesteal (both effects were treated as one).
This is a single-session, save-file turn-based strategy game inspired by the gameplay mechanics of Heroes of Might and Magic, featuring fast-paced auto-chess mode combat. The game is set in the Age of Empires universe and features multiple civilizations, each reflecting the unique characteristics of historical nations such as French, Chinese, Ancient Roman, and others。 The game adopts Q-style pixel art aesthetic, blending cute character proportions with retro-inspired visual presentation. Within each session, players must strategically develop their homeland, train heroes, build armies, explore dynamic maps, and employ tactical combinations to outmaneuver opponents and achieve final victory
以上为所选地区当前可用的商店资料,不代表历史榜单日期的版本。
荷兰语 · 英语 · 法语 · 德语 · 印度尼西亚语 · 日语 · 韩语 · 波兰语 · 葡萄牙语 · 中文 · 西班牙语 · 中文 · 越南语
## V1.1.47 | Oct 19 1. Optimization: Summon skills can be cast immediately if there is available battlefield capacity; summoned units cannot exceed the battlefield capacity limit. 2. Bug Fix: Mana-restoring buildings failing to regenerate mana. 3. Bug Fix: Soldier data loss when restarting battles. 4. Bug Fix: Minimap cannot be zoomed out on maps with dungeons. 5. New Content: 2 new DLC maps. 6. Optimization: Map performance improvements. --- ## V1.1.46 | Sep 15 1. Bug Fix: Incorrect item set descriptions on maps. 2. Bug Fix: Random crash when accessing prison buildings. 3. New Content: Added advanced option to toggle time-scaled monster difficulty growth. --- ## V1.1.44.0 | Aug 13 1. New Content: 3 Legendary gear sets and 3 Epic gear sets. 2. New Content: AI heroes now have skill casting mechanics. 3. New Content: Ability Codex added. 4. New Content: Forest main menu skin. 5. Optimization: Weekly monster growth starts from Week 4. 6. Optimization: Reduced difficulty of Tier 1 & 2 monsters on Expert+ DLC maps. 7. Optimization: Heroes no longer fully restore mana upon level up. 8. Optimization: Return to town and end 1 turn inside a Magic Guild to fully restore mana. 9. Optimization: Increased mana regeneration from Knowledge stat. 10. Optimization: Fixed monster spawns in stages; monsters will no longer refresh when opening monster info panels. 11. Bug Fix: Dragon Blood Crown not spawning. --- ## V1.1.43.0 | Jul 28 1. Optimization: Revamped logic for one-click unit deployment. 2. Optimization: Adjusted Tier 1 Magic Tower skill for France; added new skill Gale Sweep. 3. Optimization: Revised descriptions for Roman skills Frenzy and Elite. 4. Optimization: Recruited resurrected heroes no longer start with initial troops. 5. Bug Fix: Duplicate item claim when rapidly tapping confirm on map loot. --- ## V1.1.42.0 | Jul 27 1. New Content: DLC content unlocked. 2. Optimization: Visual effects for Legacy skill. 3. Optimization: Description for Legacy skill. 4. Optimization: Tier 5 monsters on DLC maps start spawning from Week 3. --- ## V1.1.42.0 | Jul 26 1. Hotfix: Purchased DLC not activating in-game. --- ## V1.1.40.0 | Jul 24 1. New Content: Content for the European Conquest DLC. 2. Optimization: Tier 5 units no longer spawn as initial wild monsters on DLC maps. 3. Optimization: Revised skill names and descriptions for several Roman units. 4. Bug Fix: Gold mine overlapping with obstacles on the Hard Work map. 5. Bug Fix: Overlapping tooltip text for Magic Tower skills. --- ## V1.1.37.0 | Jul 13 1. Bug Fix: Experience loss when force-closing the game after exiting an Extreme difficulty battle. 2. Bug Fix: Treasure map loot dropping in unreachable locations. 3. Bug Fix: Rare exchange failure caused by missing items with Snow Mountain skin. 4. Bug Fix: Added missing map buildings to the Codex. 5. Optimization: Revised deployment attribute descriptions. 6. Optimization: Monster spawn overhaul; increased weekly spawn count. 7. Optimization: Display "Generating Map" on initial map load. 8. Optimization: Increased spawn weight of Nautical gear on maps. 9. New Content: Allies share vision. --- ## V1.1.36.0 | Jul 6 1. New Content: Extreme Challenge game mode. 2. New Content: Alliance system. 3. New Content: Wild monster recruitment. 4. New Content: Nautical gear set. 5. New Content: Dock Shop. 6. New Content: Main menu skin. 7. New Content: Race filter added to leaderboards. 8. Bug Fix: Hero lifesteal overwritten by unit passive lifesteal (both effects were treated as one).
This is a single-session, save-file turn-based strategy game inspired by the gameplay mechanics of Heroes of Might and Magic, featuring fast-paced auto-chess mode combat. The game is set in the Age of Empires universe and features multiple civilizations, each reflecting the unique characteristics of historical nations such as French, Chinese, Ancient Roman, and others。 The game adopts Q-style pixel art aesthetic, blending cute character proportions with retro-inspired visual presentation. Within each session, players must strategically develop their homeland, train heroes, build armies, explore dynamic maps, and employ tactical combinations to outmaneuver opponents and achieve final victory
以上为所选地区当前可用的商店资料,不代表历史榜单日期的版本。