Data date · 2026-10-25
Google Play · Game analysis
sublevelgames
معمای برج جادویی: کلید سرنوشت on Google Play · sublevelgames
United States · Top free/2026-10-25
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| Market | Top free |
|---|---|
| Iran | #195 |
Magic Tower: Key of Fate is a turn-based puzzle roguelike. There is no reflex, no timer — only the floor in front of you and the question of whether you can survive it. EVERY MONSTER HAS AN ANSWER Mace beats Skeleton. Wand beats Slime. Bow beats Bat. Cross beats Ghost. Bug Spray beats Spider. Fire beats Plant. Fight without the right weapon and it costs 1 HP — sometimes that is the correct trade, sometimes it ends your run. Elites demand every weapon on their list before you can touch them. PLAN THE WHOLE FLOOR Five key colors and five door colors. Counter doors that open only after enough kills. Cracked floors that break under you. Arrow tiles that slide you until something blocks the way. Paired portals. A Golden Goblin that flees if you are too slow. Read the layout, then commit. FOUR DUNGEONS The Crypt (7 floors), Catacombs (14 floors), and Abyss (21 floors) each end. The Descent does not — climb until the Tower takes you, and put your best floor on the leaderboard. DAILY AND WEEKLY CHALLENGES Footsteps: every day, everyone climbs the same 7 floors as the day's climber. Fewest moves wins. Amendment: every week the Tower rewrites one law. See who climbs highest under 11 different laws. CHOOSE WHO CLIMBS Six characters — Apprentice, Warrior, Magician, Cleric, Rogue, Berserker — each with their own ability and their own way of solving a floor. Level them up between runs. TWENTY-FOUR ARTIFACTS Phoenix Feather, Time Glass, Glass Heart, Banker's Charm, Skeleton Key and more. Buy them from the goblin merchant mid-run. Some reshape the run entirely; a few ask for something in return. WHEN TO LEAVE Take the upstair and keep 50% of your coins, or push for the final floor and keep all of it. Green exits lead to easier bonus floors. Red exits lead to elite floors and bigger rewards. Greed is a mechanic. ALSO INSIDE - Three chapters with a story that unfolds as you climb - Daily and weekly quests, awards, and a season pass track - A codex that fills in as you meet monsters, items, and scraps of the Tower's record - Global leaderboards for endless mode and the daily and weekly challenges - Available in English, Korean, Japanese, Simplified Chinese, Traditional Chinese, Spanish, Portuguese (Brazil), and Turkish The Tower is not counting you yet. Start climbing.
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