英语
In this release we have made it possible to spend an hour by the water in three new ways: Zen for limitless, no-lose relaxation, Rush for a ninety-second sprint to the highest score, and Weekly Challenge for competing on one shared lake each week - alongside two new lake moods (First Light and Rainy Day), five new visitors to record in your journal, five fresh milestones to earn and a batch of small fixes and polish.
On a still lake, creatures drift in from both shores toward a line down the middle, each drawn to a single colour of bait. Your line holds a short queue of colours, so you tap the water to cycle to the next and load the right one before a visitor arrives - miss the moment and it slips past. String clean matches together and a multiplier climbs with every pickup. Each run gives your line only so much give: every pickup wears it down, and the round ends when it frays through or too many drift by. Loose clutter floats by for a few extra Ripples if you'll spend the durability on it. The lake moves through clear afternoons, drifting mist, golden dusk, and starlit calm, and every mood changes how a round plays, not just how it looks. Moored boats add quiet passive bonuses, three difficulties set the tempo, and sturdier gear stretches how long a line lasts. Spend those Ripples on that gear, fill a journal of around twenty lake visitors toward full completion, and keep a daily task, a morning gift, and a day-to-day streak going. A player profile, a thousand-place leaderboard, per-round history pages, and a row of milestones remember every session - all offline on your device, no accounts and no ads.
以上为所选地区当前可用的商店资料,不代表历史榜单日期的版本。
英语
In this release we have made it possible to spend an hour by the water in three new ways: Zen for limitless, no-lose relaxation, Rush for a ninety-second sprint to the highest score, and Weekly Challenge for competing on one shared lake each week - alongside two new lake moods (First Light and Rainy Day), five new visitors to record in your journal, five fresh milestones to earn and a batch of small fixes and polish.
On a still lake, creatures drift in from both shores toward a line down the middle, each drawn to a single colour of bait. Your line holds a short queue of colours, so you tap the water to cycle to the next and load the right one before a visitor arrives - miss the moment and it slips past. String clean matches together and a multiplier climbs with every pickup. Each run gives your line only so much give: every pickup wears it down, and the round ends when it frays through or too many drift by. Loose clutter floats by for a few extra Ripples if you'll spend the durability on it. The lake moves through clear afternoons, drifting mist, golden dusk, and starlit calm, and every mood changes how a round plays, not just how it looks. Moored boats add quiet passive bonuses, three difficulties set the tempo, and sturdier gear stretches how long a line lasts. Spend those Ripples on that gear, fill a journal of around twenty lake visitors toward full completion, and keep a daily task, a morning gift, and a day-to-day streak going. A player profile, a thousand-place leaderboard, per-round history pages, and a row of milestones remember every session - all offline on your device, no accounts and no ads.
以上为所选地区当前可用的商店资料,不代表历史榜单日期的版本。